USchool courses provide you a multi-disciplinary perspective to see the role of interactive products and services in people’s lives. Learning about human cognition, user interfaces, and user experience helps you to question and justify your decisions.
You’ll learn how to make interactive technology usable, pleasurable, and meaningful. Being able to answer to a real user’s need is rewarding and motivating. On the courses we build, test and iterate to improve our designs to the limit.
We want to make a slightly prettier, easier, and friendlier world. No technology or design alone can solve the biggest and the most important problems of our world, but bad design can ruin a lot.
Askeleet is a design game for getting everyone around the same table to share their thoughts. The game is tailored to the development of a specific service, kindergarten health checks for three-year-olds.
‘Connector’ is an application that enables an easy and fast way to connect to the most secure Wi-Fi available and to compare different networks on a list or map view.
The most useful aspect of the USchool were the real Arts design attitude courses. I learned to do teamwork but also understand what differences engineers and designers have in common. Most of all you learn there methods and sort of truths of life like the importance of emotion.
The Uschool computer science courses were the best courses I did and are still a basis for all my work. It was a smart move to focus on interaction, user interface, and usability things instead of things like service design.